Changelog November 2014

6-04-2015, 10:00
Battlegrounds:
http://wowhead.com/zone=2597:
  • HP and damage corrections have been applied to most NPCs.

http://wowhead.com/zone=4384:
  • http://wowhead.com/item=39213 has been fixed. You can no longer place more than one bomb at a time.
  • Issue with character teleportation when changing sides - fixed.
  • Gates’ HP has been increased.
  • Battleground Demolisher’s siege damage has been fixed.
  • Battleground Demolisher’s HP calculation which depends on character item level has been fixed.

http://wowhead.com/zone=4710:

http://wowhead.com/zone=3277:
  • Reputation gain for horde players has been fixed.

http://wowhead.com/zone=6126:
  • Mine cart’s spawn text notification has been added.
  • Mine cart’s invisible neutral zone has been removed.
  • Capture time has been reduced.

http://wowhead.com/zone=2597:
  • Gates’ location has been fixed. Now Alliance doesn’t have any advantage such as mounting up before the start.

Dungeons and Raids:
http://wowhead.com/zone=4075:

http://wowhead.com/zone=5638:
  • Settlement has been added.
  • Raw scripts have been added.

http://wowhead.com/zone=5094:

http://wowhead.com/zone=6738:

http://wowhead.com/zone=1977:

http://wowhead.com/zone=2437:
  • NPCs’ HP and damage have been increased.

http://wowhead.com/zone=209:

http://wowhead.com/zone=4820:
  • Scripts have been added.

http://wowhead.com/zone=6738:

http://wowhead.com/zone=4722:
  • Several script corrections have been applied. It’s possible to make a full run now.

http://wowhead.com/zone=6052
http://wowhead.com/zone=6109
  • Teleports to these instances have been fixed. Moreover, players won’t fall through the textures after joining from LFG.
  • Instances are not settled yet.

http://wowhead.com/zone=6052:

http://wowhead.com/zone=3713:

http://wowhead.com/zone=3791:

http://wowhead.com/zone=4265:

http://wowhead.com/zone=3562:

http://wowhead.com/zone=209:
  • NPCs’ HP and level depending on dungeon difficulty - fixed.

http://wowhead.com/zone=1581:
  • Instance has been resettled.
  • Scripts have been added.

http://wowhead.com/zone=6066:
  • Normal mode has been also settled.

http://wowhead.com/zone=2100:
  • Settlement has been renewed.
  • HP and level corrections have been applied to NPCs.

http://wowhead.com/zone=2557:
  • Settlement has been renewed.
  • HP and level corrections have been applied to NPCs.

http://wowhead.com/zone=4075:

http://wowhead.com/zone=1196:

http://wowhead.com/zone=5396:
  • Settlement has been renewed.
  • Several script corrections have been applied. It’s possible to make a full run now.

http://wowhead.com/zone=4500:
  • Numerous script corrections have been applied.

http://wowhead.com/zone=4273:

http://wowhead.com/zone=5892:
  • Settlement has been renewed.
  • New scripts have been added. Numerous corrections have been applied to the old ones.

http://wowhead.com/zone=5892:
  • Objects and NPCs’ visibility radius has been increased.

http://wowhead.com/zone=4812:

http://wowhead.com/zone=6738:
  • http://wowhead.com/npc=72276
  • Damage done to the adds also deals damage to the boss. Report to the bug tracker if you will experience some problems.

Donation items:

General:
  • Brewfest’s objects during the Pilgrim’s Bounty have been removed.
  • Fixes and corrections have been applied to the proc system. We continue to work on implementing and correcting spells' workability.
  • Proc system fixes and corrections:
    - Issues with some healing effects bugging out and critting - fixed.
    - Additional damage calculations for http://wowhead.com/spell=107570 and http://http//wowhead.com/spell=22568 have been fixed.
    - Hit rating’s proc influence has been fixed.
    - New proc system is almost complete. We managed to fix a lot of spells by using new mechanics.
  • New CCD (Crowd Control Delay) system has been installed.
  • Incorrect running animation when someone leaps backwards or being knocked away - fixed.
  • http://wowhead.com/npc=69099 will no longer fall through the ground.
  • Training dummies’ script has been reworked. You can easily get out of combat without any crafty manipulations or relogging. Just run from the dummy away a bit farther than 40 yards.
  • Proc system’s modifications: corrections have been applied to the system, two extra types of procs have been implemented.
  • Camera positioning when crossing small waters or dismounting - fixed. Your character doesn’t drown in the puddles anymore.
  • Packet compression has been optimized. Now bandwidth usage is significantly less.
  • Now healing over time effects don’t take off such effects as http://wowhead.com/spell=6770 and http://wowhead.com/spell=2094
  • Haste rating’s influence on channeling spells - fixed.
  • Mana regeneration from food has been corrected.
  • Issue with mana regeneration - fixed.
  • Shared Boss Loot system has been implemented for Throne of Thunder instances and 2 Cataclysm ones.
  • Scaling of some abilities and spells’ types has been fixed.
  • Frames in arena has been fixed.
  • Now Dark Intent (109773), Arcane Brilliance (1459) and "Burning Wrath" don’t stack with.
  • Now every ability has a microcooldown (for example, druid won’t be able to summon 3 “Trents” by pressing one macro).
  • New mechanic type has been implemented for DoT and HoT effects (some bugs may still be out there because of the old core’s hacks, please report to the bug tracker if you find any bug).
  • New proc system has been implemented. It can change some spells’ workability drastically (also, because of the old core’s hacks there might be some problems with the new system, please report to the bug tracker as soon as possible if something isn’t right).
  • Required amount of Conquest Points for a weapon has been fixed. It won’t cost you 7250+ Conquest Points anymore.
  • Issue with action bars lagging - fixed.
  • http://wowhead.com/spell=58984 now gets you out of combat.
  • Knock away effects such as http://wowhead.com/spell=51490 will no longer interrupt spells which can be casted while running.
  • From now on, you can interrupt flag captures even if the target has absorb effects on (for example, Arathi Basin).
  • Achievement requirements have been disabled for Dragon Soul and Firelands’ heroic modes.
  • Several corrections have been applied to RPPM.
  • Now auras which increase casting time don’t stack (for example, http://wowhead.com/spell=31589 and "Necrotic Strike")
  • Now "Weakened Blows" effect doesn’t stack with similar effects from other players.
  • Now http://wowhead.com/spell=165390 and http://wowhead.com/spell=44332 effects don’t stack.
  • Now "Weakened Armor" effect doesn’t stack with similar effects from other players.
  • Several corrections have been applied to armor calculations and buffs that affect it.
  • Several debuff bugs have been fixed (for example, http://wowhead.com/spell=79140 effect won’t be replaced by other rogue’s “Vendetta” and so on).
  • Issue with purifying abilities not dispelling all negative effects - fixed.
  • Issue with damage over time effects ignoring absorb effects (for example, http://wowhead.com/spell=16511) - fixed.

Quests:

NPCs:

Items:

Battle Pets:
- “Cage a pet” function has been implemented.
- Correct pet names have been implemented.
- Elite pets’ definition has been implemented.
- Pet rename and add to “favourites” systems have been implemented.

Objects:

Classes:
Monk:

Mage:

Paladin:

Druid:

Warrior:

Rogue:

Priest:

Shaman:

Death Knight:

Warlock:

Hunter:
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